(a.k.a. The Game I Forgot About)
Jack trades in his normal outfit for a raver outfit. He trades in his sword for punches and kicks in the style of Brazilian dance-fighting. It goes without saying, he's also traded away his dignity.
Play Samurai Jack: Rave Slaves @ Toonami: Lost Data
(The one game in which Jack isn't permitted to fight back.)
Why was "Jack and the Rave" made into a game when there were better episodes such as "Jack and the Ultra-robots" that could make better/more popular games? I don't think anyone will ever know now...
Thursday, December 22, 2011
Wednesday, December 21, 2011
Samurai Jack - Way of the Warrior
Another game that corresponds to the pilot episode/series of Samurai Jack. The training montage from the pilot is turned into a set of five mini-games. All are good, but are of varying difficulty.
Play Samurai Jack: Way of the Warrior @ Toonami: Lost Data
(Samurai Jack trains to rescue Princess Zelda.)
Samurai Jack's artwork seemed to translate a lot smoother into web games than other Toonami shows. It's either due to the simplicity of vector graphics or that Cartoon Network's own studio did the work and the web side had better support/access to animation frames and artwork.
Play Samurai Jack: Way of the Warrior @ Toonami: Lost Data
(Samurai Jack trains to rescue Princess Zelda.)
Samurai Jack's artwork seemed to translate a lot smoother into web games than other Toonami shows. It's either due to the simplicity of vector graphics or that Cartoon Network's own studio did the work and the web side had better support/access to animation frames and artwork.
Labels:
samurai jack,
toonami online games
Tuesday, December 20, 2011
Samurai Jack - Path of Destiny
This game corresponds to the massive cyborg battle at the end of the pilot movie/episodes of Samurai Jack. It's pretty simple compared to the other Samurai Jack web games. Run around and save people while slashing robots.
Play Samurai Jack: Path of Destiny @ Toonami: Lost Data
(At least the Shift key isn't used to attack in this one.)
Enemies increase in numbers and abilities each level.
Collect bowls of rice to regain health.
Play Samurai Jack: Path of Destiny @ Toonami: Lost Data
(At least the Shift key isn't used to attack in this one.)
Enemies increase in numbers and abilities each level.
Collect bowls of rice to regain health.
Labels:
samurai jack,
toonami online games
Monday, December 19, 2011
Samurai Jack - Desert Quest
Desert Quest is apparently based on the same engine the Justice League game Curse of the Underworld. The graphics and controls are exactly the same.
Play Samurai Jack: Desert Quest @ Toonami: Lost Data
(...could have sworn Wonder Woman was in this game...)
Pressing the Shift key five times when attacking will bring up an assistant dialog (in Windows, at least). Game makers should really consider that when setting controls.
Play Samurai Jack: Desert Quest @ Toonami: Lost Data
(...could have sworn Wonder Woman was in this game...)
Pressing the Shift key five times when attacking will bring up an assistant dialog (in Windows, at least). Game makers should really consider that when setting controls.
Labels:
desert quest,
samurai jack
Sunday, December 18, 2011
Samurai Jack - Code of the Samurai
Code of the Samurai is probably the best Samurai Jack web game. This was part of Cartoon Network's integrate-web-games-with-television-by-handing-out-codes-during-the-show phase. The Total Immersion Events were just large-scale versions of this.
Play Samurai Jack: Code of the Samurai @ Toonami: Lost Data
(The enemies won't stop attacking. Once Jack drops his defense he'll definitely take a hit. Not the best use of the power...)
Code of the Samurai weapon codes:
1. Justice
2. Purity
3. Compassion
4. Courage
5. Valor
6. Honor
Play Samurai Jack: Code of the Samurai @ Toonami: Lost Data
(The enemies won't stop attacking. Once Jack drops his defense he'll definitely take a hit. Not the best use of the power...)
Code of the Samurai weapon codes:
1. Justice
2. Purity
3. Compassion
4. Courage
5. Valor
6. Honor
Labels:
samurai jack,
toonami online games
Saturday, December 17, 2011
Samurai Jack - Cavern Raid
There haven't been many updates, then again, there isn't much to update about a cancelled television block.
I wasn't originally going to collect most of the more common series games. Then I changed my mind mostly because the advertised-laden game sites are terrible
Play Samurai Jack: Cavern Raid @ Toonami: Lost Data
(Even Jack hasn't played this one.)
Ol' Jack finds himself in a cavern. It's just him and his sword versus a bunch of enemies.
Level codes:
Level 2 - UNDERGROUND
Level 3 - SPELUNKER
Level 4 - STALAGMITE
Level 5 - BEDROCK
Level 6 - GROTTO
Last Level - DARKNESS
I wasn't originally going to collect most of the more common series games. Then I changed my mind mostly because the advertised-laden game sites are terrible
Play Samurai Jack: Cavern Raid @ Toonami: Lost Data
(Even Jack hasn't played this one.)
Ol' Jack finds himself in a cavern. It's just him and his sword versus a bunch of enemies.
Level codes:
Level 2 - UNDERGROUND
Level 3 - SPELUNKER
Level 4 - STALAGMITE
Level 5 - BEDROCK
Level 6 - GROTTO
Last Level - DARKNESS
Labels:
samurai jack,
toonami online games
Saturday, September 24, 2011
Wallpaper - Space Station
Here's another wallpaper, but this one was in the Internet Archive (here).
It appears to be the space dock where the Absolution received its new engines.
Friday, September 23, 2011
Toonami Bridge Wallpaper
Found this on an old CD. I believe this is an official Toonami wallpaper, but it doesn't turn up in basic web image searches and the Internet Archive apparently didn't pick it up. (Well, the Archives lists it, but it just redirects to an empty page.)
It's a nice shot of the Absolution's bridge without any of the characters or shows.
Thursday, September 22, 2011
Ads & Mission to Namek (Maybe) Fixed
Apparently 000webhost puts up ads when I haven't logged in for a long time.
This is a problem as I used iFrames to load the games into the webpages.
If this ever happens again, just go to http://lostdata.comuv.com/~games/
That directory leads to (most) every game.
And the Mission to Namek game may be fixed. Someone found a non-buggy version. And all I had to do was check the comment spam folder. And re-discover my FTP login credentials.
Anyhow:
http://lostdata.comuv.com/?Series_Games:DBZ_Mission_to_Namek
http://lostdata.comuv.com/~games/dbz_namek/
This is a problem as I used iFrames to load the games into the webpages.
If this ever happens again, just go to http://lostdata.comuv.com/~games/
That directory leads to (most) every game.
And the Mission to Namek game may be fixed. Someone found a non-buggy version. And all I had to do was check the comment spam folder. And re-discover my FTP login credentials.
Anyhow:
http://lostdata.comuv.com/?Series_Games:DBZ_Mission_to_Namek
http://lostdata.comuv.com/~games/dbz_namek/
Labels:
announcement,
dbz
Saturday, May 14, 2011
Questions & Answers
Rather than respond in every post, it's just easier to answer here as a FAQ:
Failing that, someone would need to set up a virtual machine running Windows 98 or similar to ensure that all these Flash and Shockwave games can be played. This needs doing at some point anyway, since Flash isn't going to stay backwards-compatible forever.
Having said that, there is some sort of problem with 000webhost. When I try downloading backup ZIP files, they come out corrupted somehow. I know it's something to do with binary/ASCII files, but can't figure out how to fix it.
So to get around that, I'll just post a link to a mostly complete collection of files obtained from the Internet Archive and other sources:
http://www.megaupload.com/?d=M31P6MRM
There are some games I haven't posted (Naruto) and some mp3s and images that can probably be found elsewhere.
I posted something similar before on the Toonami Fan board, but I was always planning to post a second, more complete version.
hey alsoff, ok, so 1 more time (check your other blog posts for igpx), found this from the link from the spanish version, and needless to say lostdata's site still isn't working...any idea how/why this is happening? and if the link after the jpegs is for the complete version, is that the same one as the link from your july 2009 post, or did you not update that link to reroute to the completed version? (since that link's version still locks up because it gives a pop-up message saying the necessary jpg isn't found)I really don't know what the problem with IGPX is. It seems to work under Windows XP and Flash and Shockwave 10. Newer versions of Flash may be giving it problems or it could be something with Intel Macs.
Failing that, someone would need to set up a virtual machine running Windows 98 or similar to ensure that all these Flash and Shockwave games can be played. This needs doing at some point anyway, since Flash isn't going to stay backwards-compatible forever.
Having said that, there is some sort of problem with 000webhost. When I try downloading backup ZIP files, they come out corrupted somehow. I know it's something to do with binary/ASCII files, but can't figure out how to fix it.
So to get around that, I'll just post a link to a mostly complete collection of files obtained from the Internet Archive and other sources:
http://www.megaupload.com/?d=M31P6MRM
There are some games I haven't posted (Naruto) and some mp3s and images that can probably be found elsewhere.
I posted something similar before on the Toonami Fan board, but I was always planning to post a second, more complete version.
Friday, April 29, 2011
Toonami Endgame
It's already been assembled in (mostly) correct order by others, but I figured I might as well sort out the separate images as well as I could and tell a little about it.
The comic was originally viewed as part as a Adobe Flash image viewer/app. The user dragged the mouse around to see the whole comic and turn pages. That's why a few of the images have little cursor hands near the bottom. The person must have been scrolling around to take screen shots.
Unfortunately, a few pages/panels are missing. Most the comic is there and is readable. The missing content is likely just the villain gloating, threatening, or revealing his plans for galactic domination.
From Toonami EndGame |
The comic was originally viewed as part as a Adobe Flash image viewer/app. The user dragged the mouse around to see the whole comic and turn pages. That's why a few of the images have little cursor hands near the bottom. The person must have been scrolling around to take screen shots.
Unfortunately, a few pages/panels are missing. Most the comic is there and is readable. The missing content is likely just the villain gloating, threatening, or revealing his plans for galactic domination.
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