Sunday, February 28, 2010

Update: Batman Beyond: Evolution of Evil


(Seeing "Enter Level Access Code" means the game is working.)

Someone requested help in getting Batman Beyond: Evolution of Evil to work. The game definitely works, it apparently just isn't compatible with current versions of Adobe Shockwave Player.



(Terry gets socked.)

It took a while to test this out as I used a Virtual Machine running Windows 98 to install old versions of Shockwave (thus avoiding screwing up my computer's configuration). I can't say for sure how well these old versions will install on modern systems. They might work on XP, but I can't be sure about Vista or Windows 7.


(Exiting the stage.)

Anyway, the game requires Shockwave version 8 at the least. It also works on version 9 (seems less buggy on this version). The game doesn't appear to work on version 10 or above.


(Batman taking a break behind some barrels.)

With the latest player, Adobe added some backwards compatibility, but only to version 10. The only way around seems to be 1.) Uninstall the current version of Shockwave, 2.) install version 9, 3.) play game, 4.) re-install current version of Shockwave.

It's annoying, but it appears to be the only way to play this game.

Older versions of Shockwave Player: kb2.adobe.com/cps/186/tn_18629.html

Level Codes:
Elevator
Bellhop
Cargo
Pinpoint
Barrel
Abandoned
Lab rat
Malice

Wednesday, February 3, 2010

So Much for Trapped in Hyperspace

I tried contacting Pepworks.de to see if they would send me a copy of Trapped in Hyperspace. No such luck. They only give copies to the customer. That would mean contacting someone from CartoonNetwork.com and obtaining it. That just doesn't seem very likely.

Oh, well.

Sunday, January 31, 2010

Kirby 64 Promo Game

Going through the Wayback Machine (yet again), I noticed an odd file called kirby.game.html. Curiously, it appears to be a promotional game for Kirby 64.

Kirby 64 Promo Game @ Lost Data


It's a simple memory game. Upon completion, the player is able to download a Kirby wallpaper. (It appears in the same download area as Toonami wallpapers, so it wasn't a big secret.)

Unfortunately, the Wayback Machine failed to save the wallpaper. However, at least one website saved the file and noted where it came from, and so we know which wallpaper was offered by Toonami.


(Click to view 1024x768 image.)

I don't remember this game from back then. Of course, the Toonami homepage wasn't very interesting until the Intruder premiered and Reactor came online. I probably didn't visit enough...

Monday, November 30, 2009

Toonami Test Track

Toonami Test Track is a racing game that allows the player to select a ship and a paint scheme from one of Toonami's shows. Oddly enough, Inuyasha is also included. However, there do appear to be some different versions of this game with other sets of television shows. The game is still the same no matter what, the paint scheme associations simply change.

Toonami Test Track @ Lost Data


Oddly, this one game received its own promo unlike many other Toonami games.

By now, most other websites claiming to host this game are broken. That's what they get for superficially hotlinking Flash games.

Thursday, October 8, 2009

Clone Wars: Planetary Forces

The Clone Wars Planetary Forces game coincided with the Clone Wars 2003 microseries. This was not a Toonami exclusive, but it did air at various points on Toonami. Failing that, at least it aired on a Toonami block somewhere on the planet Earth.

Fight on either the Light Side or Dark Side. The missions are essentially the same, except with a simple character swap. The one except is the Mon Calamari mission in which the end boss is radically different.

Star Wars: Planetary Forces @ Toonami: Lost Data

(Click to open in new window.)

The hardest level is the Kit Fisto Mon Calamari mission. That's only because the boss is fairly random, unless it falls into a jumping pattern. Then it can be destroyed with ease.

Now, if only Timothy Zahn's Heir to the Empire trilogy were made into a cartoon, the world would be perfect...

Monday, October 5, 2009

IGPX: Fight to the Finish

The second web game that coincided with the IGPX series, FttF is based on racing and fighting.

There's not much I can say about this game because I can't even really beat the first level. I don't know if I even have all the game files, so it might be broken. (The game pre-loads files, so hopefully I obtained absolutely all of them.)

IGPX: Fight to the Finish @ Toonami: Lost Data


I much prefer the original tactics game for the IGPX microseries, even though I can't beat that one either. Racing has never quite been my genre of choice.

If someone out there can beat it and confirm the game fully works, drop a line in the comments.

Thursday, October 1, 2009

That Was Good Timing

Not two weeks after those backups, the Toonami.co.uk website is history.

(I'm not too concerned about not backing up Justice League, Batman, and Samurai Jack games as those tend to get picked up by the Internet Archive or are duplicated on various websites.)

And before anyone asks, a lot of those other games (such as the Lego Mars Mission) were broken by the time I got there. It turns out the Mission to Mars game is on Lego's website anyway.

Guess I'll prepare to add the UK games and Planetary Forces to Lost Data.